fireindreams: (♪ The mantle of "chosen" passed on)
Troupe Master Grimm ([personal profile] fireindreams) wrote2018-07-04 10:15 pm

LifeAftr Inventory/Nerfs/Random Other Things

Inventory

His cloak.

A knapsack labeled with Grimm's name. It contains the following:

1 sack of oats
1 hatchet
1 bolt of cloth
1 bar of soap.
1 Stone of Farspeech
1 sweet clover: a four-leaf clover in a bottle. Uncorking it attracts animals. Ten hours of use remain.
1 damaged data pad: inoperable but contains a speech-to-text message. Found during a search request with the Knight on the island Umui.
1 Grimmchild charm: the charm used to summon the Grimmchild. Currently in their first stage of birth.


Ability Nerfs


All of Grimm's abilities come with an exhaustion caveat.

Teleportation: Reduced to line-of-sight.
Bat-bugs: No nerf.
Dive combo: No nerf.
Upper cut: Fireballs generated only produce three rather then six.
Fire bats: No nerf.
Fire sphere: Grimm can use this ability three times per day before exhaustion sets in.
Spikes: No nerf.

The Grimmchild will needed to be requested from the Storyteller.


Search Requests


07/11/18: Umui | G3, searched with the Knight. Found: 1 damaged data pad. No dangers.
07/20/18 - 07/21/18: Umui | F8, searched alone. Found: 6 broken automatons (four with the name plates LIAC-31, LIAC-43, LIAC-42, and LIAC-50. other two don't have any). No dangers.
08/10/18: Nuidan | F6, searched with the Knight. Discovered Popo. No dangers.


Story Favors


One used | Two remaining

Favors:

July: Grimm's battle against the Knight during the Grimm Troupe DLC.
July: Meeting Amaterasu and battling Upsy.
August: Grimm's conversation with the Knight about cycles and burdens, told as a fairy tale.
October: Ghost Event: Grimm's battle against the Knight, in full (x2)
October: Ghost Event: Speaking to the Nightmare King before falling asleep (x2)